Siren - War Robots

New Robots from Pixonic, developer of the War Robots Game
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Siren - War Robots

Post by warbot » Mon Jun 26, 2023 3:06 am

Robot Siren from War Robots Game

Siren is an experimental robot that can soar into the air and hover and then teleport back to the ground if required. Siren can also create a blizzard that freezes all enemies caught in it. Siren belongs to the DSC faction.

Ability of Siren
Siren’s ability is called Snowstorm. When activated, Siren sets up a translocator, makes a jet jump and hovers in the air. While in the air, Siren can launch a powerful rocket that creates a zone upon impact that damages enemies and applies the Freeze effect to them. The Freeze effect lowers enemies’ speed by 40% and increases their received damage by 20% for 5 seconds.

Activating the ability again teleports Siren back to the translocator. If no action is made and the ability ends, Siren will fall down in free-fall motion.

While using Snowstorm, Siren also activates a Reflector shield, which partially blocks received damage and redirects it to the one dealing it. The Reflector doesn’t fully protect Siren, but it can’t be cancelled by enemy actions or abilities.

The Snowstorm and Reflector abilities make Siren a very dangerous robot that can fly and hover in the air and create a blizzard that freezes enemies. The abilities also allow Siren to escape from danger or to reposition itself for a better angle.

Strategy of Siren
Siren is a medium robot with two heavy hardpoints and one light hardpoint. This means that it can equip a variety of weapons to suit different ranges and playstyles. Some of the popular weapon combinations for Siren are:

Ember and Blaze: These are flamethrowers that deal continuous damage and have a chance to ignite the enemy. They are effective at close-mid range and can bypass physical shields.
Nucleon and Quarker: These are energy weapons that deal more damage as they fire continuously. They are effective at mid-long range and can bypass energy shields.
Glacier and Rime: These are rocket launchers that deal high burst damage and have a chance to freeze the enemy. They are effective at close range and can break physical shields.
The best way to use Siren is to time its ability wisely and take advantage of its blizzard and reflector. Siren should avoid exposing itself to enemy fire when its ability is on cooldown or when its reflector is depleted, as it has low durability and no other defensive mechanisms. Siren should also avoid engaging multiple enemies at once, as its blizzard can only affect one area at a time.

A good strategy for Siren is to fly and hover in the air and launch its blizzard at enemies, especially those with low health or weak defenses. Siren can also use its ability defensively, to escape from danger or to surprise attack an enemy.

Siren Threat Measure
Siren is one of the most dangerous robots in War Robots, as it can fly and hover in the air and create a blizzard that freezes enemies while being protected by its reflector shield. However, Siren is not invincible, and it has some weaknesses that can be exploited by smart enemies.

Some of the ways to counter Siren are:

Use stealth detection or quantum radar modules to reveal its location and target it.
Use weapons or abilities that can bypass or break its reflector shield, such as rockets, flamethrowers, Titans’ weapons, or Arthur’s Blast Wave.
Use weapons or abilities that can disable or reduce its firepower or mobility, such as EMP, suppression, lockdown, or corrosion.
Use teamwork and coordination to focus fire on Siren when its ability is on cooldown or when it is outnumbered.

Counterplay Siren
Siren is a very dangerous robot that can pose a serious threat to any enemy team. However, there are some robots that can counter Siren effectively, either by using their own abilities or by using their weapons. The table below shows some of the robots that can counter Siren in different ways.

Scorpion can teleport behind Siren and freeze it with its rockets, preventing it from using its ability or escaping.
Hawk can fly above Siren and damage it with its beam, bypassing its reflector shield and blizzard.
Shell can charge at Siren and detonate its explosive shield, breaking its reflector shield and freezing it.
Typhon can disable Siren’s ability and weapons with its Blackout 2.0, and suppress it with its machine guns.
Orochi can stealthily approach Siren and ignite it with its flamethrowers, bypassing its reflector shield and blizzard.

The total upgrade cost of Siren from level 1 to level 12 is 198.7 million Ag
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