Fenrir - War Robots

New Robots from Pixonic, developer of the War Robots Game
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Fenrir - War Robots

Post by warbot » Mon Jun 26, 2023 3:46 am

Robot Fenrir from War Robots Game

Fenrir is a well-protected robot that can switch between modes to increase either its mobility or combat efficiency. Fenrir is developed by the EvoLife corporation, and it has a heavy and two medium hardpoints.

Ability of Fenrir
Fenrir’s ability is called Shapeshift, and features two modes: Mobile Mode and Defense Mode. In Mobile Mode, Fenrir moves at a medium speed and is protected by an Aegis shield. The Aegis shield is a special energy shield that blocks all weapon types. In Defense Mode, the robot moves slower, but is able to use its heavy weapon and gains 50% damage resistance to all weapon types (except for defense mitigation weapons). While in this mode, the Aegis shield regenerates its lost durability at 4.5% of its capacity per second, and must regenerate to 15,000 capacity (regardless of level) in order for the shield to be usable.

The Shapeshift and Aegis shield abilities make Fenrir a very versatile robot that can adapt to different situations and survive under fire for a long time while dealing high damage. The abilities also allow Fenrir to switch between mobility and durability.

Strategy of Fenrir
Fenrir is a medium robot with a heavy and two medium hardpoints. This means that it can equip a variety of weapons to suit different ranges and playstyles. Some of the popular weapon combinations for Fenrir are:

Ember and Blaze: These are flamethrowers that deal continuous damage and have a chance to ignite the enemy. They are effective at close range and can bypass physical shields.
Nucleon and Quarker: These are energy weapons that deal more damage as they fire continuously. They are effective at mid-long range and can bypass energy shields.
Glacier and Rime: These are rocket launchers that deal high burst damage and have a chance to freeze the enemy. They are effective at close range and can break physical shields.
The best way to use Fenrir is to time its ability wisely and take advantage of its Aegis shield and damage resistance. Fenrir should avoid exposing itself to enemy fire when its ability is on cooldown or when its Aegis shield is depleted, as it has low firepower and no other defensive mechanisms. Fenrir should also avoid engaging enemies at long range, as it is slow and vulnerable.

A good strategy for Fenrir is to switch to Mobile Mode and move at a medium speed while being protected by the Aegis shield, then fire its weapons at enemies, especially those with low health or weak defenses. Fenrir can also switch to Defense Mode and move slower but gain more durability while being able to use its heavy weapon, then fire its weapons at enemies, especially those with high health or strong defenses.

Fenrir Threat Measure
Fenrir is one of the most versatile robots in War Robots, as it can switch between modes to increase either its mobility or combat efficiency while being protected by an Aegis shield or damage resistance. However, Fenrir is not invincible, and it has some weaknesses that can be exploited by smart enemies.

Some of the ways to counter Fenrir are:

Use stealth detection or quantum radar modules to reveal its location and target it.
Use weapons or abilities that can bypass or break its Aegis shield or damage resistance, such as rockets, flamethrowers, Titans’ weapons, or Arthur’s Blast Wave.
Use weapons or abilities that can disable or reduce its firepower or mobility, such as EMP, suppression, lockdown, or corrosion.
Use teamwork and coordination to focus fire on Fenrir when its ability is on cooldown or when it is outnumbered.

Counterplay Fenrir
Fenrir is a very versatile robot that can adapt to different situations and survive under fire for a long time while dealing high damage. However, there are some robots that can counter Fenrir effectively, either by using their own abilities or by using their weapons. The table below shows some of the robots that can counter Fenrir in different ways.


Scorpion can teleport behind Fenrir and freeze it with its rockets, preventing it from using its ability or escaping.
Hawk can fly above Fenrir and damage it with its beam, bypassing its Aegis shield and damage resistance.
Shell can charge at Fenrir and detonate its explosive shield, breaking its Aegis shield and damage resistance and freezing it.
Typhon can disable Fenrir’s ability and weapons with its Blackout 2.0, and suppress it with its machine guns.
Orochi can stealthily approach Fenrir and ignite it with its flamethrowers, bypassing its Aegis shield and damage resistance.

The total upgrade cost of Fenrir from level 1 to level 12 is 198.7 million Ag
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